Publications

2017

Gouveia, É. R. Q., Gouveia, B. R., Ihle, A., Kliegel, M., Maia, J. A., i Badia, S. B., & Freitas, D. L. (2017). Correlates of health-related quality of life in young-old and old–old community-dwelling older adults. Quality of Life Research, 1–9. (Download) (Cite)
Roberto Llorens; Adrián Borrego; Priscila Palomo; Ausiàs Cebolla; Enrique Noé; Sergi Bermúdez i Badia; Rosa Baños. (2017). Body schema plasticity after stroke: Subjective and neurophysiological correlates of the rubber hand illusion. Neuropsychologia, 96, 61–69. https://doi.org/http://dx.doi.org/10.1016/j.neuropsychologia.2017.01.007 (Download) (Cite)

2016

Alexandre Bernardino; Christian Vismara; Fátima Baptista; Filomena Carnide; Simão Oom; Sergi Bermudez i Badia; Élvio Gouveia; Hugo Gamboa. (2016). A Dataset for the Automatic Assessment of Functional Senior Fitness Tests using Kinect and Physiological Sensors. Presented at the International Conference on Technology and Innovation in Sports, Health and Wellbeing, Vila Real, Portugal. (Download) (Cite)
Faria, A. L., Andrade, A., Soares, L., & i Badia, S. B. (2016). Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients. Journal of NeuroEngineering and Rehabilitation, 13, 96. https://doi.org/10.1186/s12984-016-0204-z (Download) (Cite)
Cameirão, M. S., Faria, A. L., Paulino, T., Alves, J., & Bermúdez i Badia, S. (2016). The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients. Journal of NeuroEngineering and Rehabilitation, 13(1), 1–15. https://doi.org/10.1186/s12984-016-0175-0 (Download) (Cite)
Vourvopoulos, A., & Bermúdez i Badia, S. (2016). Motor priming in virtual reality can augment motor-imagery training efficacy in restorative brain-computer interaction: a within-subject analysis. Journal of NeuroEngineering and Rehabilitation, 13(1), 1–14. https://doi.org/10.1186/s12984-016-0173-2 (Download) (Cite)
Athanasios Vourvopoulos; Sergi Bermúdez i Badia; Fotis Liarokapis. (2016). EEG Correlates of Video-Game Experience and User Profile in Motor-Imagery based Brain-Computer Interaction. (Download) (Cite)
J.E. Muñoz, M S Cameirão, ER Gouveia, T Paulino, S. Bermúdez i Badia. (2016). Modulation of Physiological Responses and Activity Levels During Exergame Experiences. Presented at the VS-Games 2016 - 8th International Conference on Virtual Worlds and Games for Serious Applications, Barcelona, Spain. (Download) (Cite)
S Bermúdez i Badia, G G Fluet, R Llorens, and J E Deutsch. (2016). Virtual Reality for Sensorimotor Rehabilitation Post-Stroke: Design Principles and Evidence. In Neurorehabilitation Technology (Second edition, pp. 573–603). Springer. (Download) (Cite)
Faria, A. L., Couras, J., Cameirão, M. S., Paulino, T., Costa, G. M., & Bermúdez i Badia, S. (2016). Impact of combined cognitive and motor rehabilitation in a virtual reality task: an on-going longitudinal study in the chronic phase of stroke. Presented at the 11th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies, Los Angeles, USA. (Download) (Cite)
A Vourvopoulos, A Ferreira, S Bermúdez i Badia. (2016). NeuRow: An Immersive VR Environment for Motor-Imagery Training with the Use of Brain-Computer Interfaces and Vibrotactile Feedback. Presented at the PhyCS 2016 - 3rd International Conference on Physiological Computing Syst, Lisbon. (Download) (Cite)
J.E. Muñoz, A. Gonçalves, T. Vieira, D. Cró, Y. Chisik, S. Bermúdez i Badia. (2016). Space Connection - A Multiplayer Collaborative Biofeedback Game To Promote Empathy In Teenagers: A Feasibility Study. Presented at the PhyCS 2016 - 3rd International Conference on Physiological Computing Syst, Lisbon. (Download) (Cite)
Afonso Gonçalves and Mónica Cameirão. (2016). Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population. Presented at the PhyCS 2016 - 3rd International Conference on Physiological Computing Syst, Lisbon. (Download) (Cite)
S Bermúdez i Badia, J E Deustch, R Llorens. (2016). Open Rehab Initiative: design and formative evaluation. Presented at the 11th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies, Los Angeles, USA. (Download) (Cite)
Faria, A. L., Pinho, M., & Bermúdez i Badia, S. (2016). Personalizing cognitive rehabilitation through a web-based Task Generator: an evaluation study with stroke patients. Presented at the International Neuropsychological Society 2016 Mid-Year Meeting, London, UK. (Cite)
Cameirão, M. S., Smailagic, A., Miao, G., & Siewiorek, D. P. (2016). Coaching or gaming? Implications of strategy choice for home based stroke rehabilitation. Journal of NeuroEngineering and Rehabilitation, 13(1), 1. (Download) (Cite)
Vourvopoulos, A., & Bermúdez i Badia, S. (2016). Usability and Cost-effectiveness in Brain-Computer Interaction: Is it User Throughput or Technology Related? In Proceedings of the 7th Augmented Human International Conference. Geneva, Switzerland: ACM. https://doi.org/10.1145/2875194.2875244 (Download) (Cite)
Faria, A. L., Pinho, M., & Bermudez i Badia, S. (2016). Do papel-e-lápis à realidade virtual: uma nova abordagem para reabilitação cognitiva personalizada. Presented at the 11o Congresso Nacional de Psicologia da Saúde, ISCTE-IUL Lisboa, Portugal. (Download) (Cite)
Alves, J., Vourvopoulos, A., Bernardino, A., & Bermudez I Badia, S. (2016). Eye Gaze Correlates of Motor Impairment in VR Observation of Motor Actions. Methods Inf Med, 55. https://doi.org/10.3414/ME14-01-0125 (Download) (Cite)

2015

Gonçalves, A. R., Gouveia, E. R., Cameirão, M. S., & Bermúdez i Badia, S. (2015). Automating Senior Fitness Testing Through Gesture Detection with Depth Sensors. In IET International Conference on Technologies for Active and Assisted Living (TechAAL 2015). INSPEC, IEEE. (Download) (Cite)
Neves, D., Vourvopoulos, A., Cameirao, M. S., & Bermúdez i Badia, S. (2015). Personalization of Assistance and Knowledge of Performance Feedback on a Hybrid Mobile and Myoelectric Robotic System for Motor Rehabilitation After Stroke. In ICTs for Improving Patients Rehabilitation Research Techniques. ´Springer-Verlag Berlin Heidelberg. (Download) (Cite)
Cameirao, M. S., & Bermúdez i Badia, Sergi. (2015). An integrative framework for tailoring VR based motor rehabilitation after stroke. In Human Computer Confluence: Advancing our Understanding of the Emerging Symbiotic Relation between Humans and Computing Devices. (pp. 245–262). VERSITA. (Download) (Cite)
Faria, A. L., & Bermúdez i Badia, S. (2015). Development and evaluation of a web-based cognitive task generator for personalized cognitive training: a proof of concept study with stroke patients. In REHAB 2015: 3rd Workshop on ICTs for improving Patients Research Techniques. ACM. https://doi.org/10.1145/2838944.2838945 (Download) (Cite)
Fairclough, S., Plácido da Silva, H., Gamboa, H., Gilleade, K., & Bermúdez i Badia, S. (2015). Editorial - Applications and Issues for Physiological Computing Systems: An Introduction to the Special Issue. Interacting with Computers, 27(5), 489–491. (Download) (Cite)
Ferreira, A., Vourvopoulos, A., & Bermudez I Badia, S. (2015). Optimizing Performance of Non-Expert Users in Brain-Computer Interaction by Means of an Adaptive Performance Engine. In Lecture Notes in Computer Science/Artificial Intelligence (LNCS/LNAI). London, UK: Springer. (Download) (Cite)
Muñoz, J., Bermúdez i Badia, S., Cameirão, M., & Gouveia, E. (2015). Visualization of Multivariate Physiological Data for Cardiorespiratory Fitness Assessment through ECG (R-Peak) Analysis. In 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE. (Download) (Cite)
Vourvopoulos, A., Cardona, J. E. M., & Badia, S. B. i. (2015). Optimizing Motor Imagery Neurofeedback through the Use of Multimodal Immersive Virtual Reality and Motor Priming. Presented at the 2015 International Conference on Virtual Rehabilitation (ICVR). (Download) (Cite)
Faria, A., Cameirão, M., Paulino, T., & Bermúdez i Badia, S. (2015). The benefits of emotional stimuli in a virtual reality cognitive and motor rehabilitation task. In Virtual Rehabilitation (ICVR), 2015 International Conference on. IEEE. (Download) (Cite)

2014

Bermúdez i Badia, S. (2014). Virtual Rehabilitation: Beyond Gaming. CyberTherapy & Rehabilitation Magazine, 2(6), 20. (Download) (Cite)
Vourvopoulos, A., Faria, A. L., Ponnam, K., & Bermúdez i Badia, S. (2014). RehabCity: Design and Validation of a Cognitive Assessment and Rehabilitation Tool through Gamified Simulations of Activities of Daily Living. In 11th International Conference on Advances in Computer Entertainment Technology. Funchal, Portugal. (Download) (Cite)
Neves, D., Vourvopoulos, A., Cameirão, M., & Bermúdez i Badia, S. (2014). An Assistive Mobile Platform for Delivering Knowledge of Performance Feedback. In PervasiveHealth’14 - 8th International Conference on Pervasive Computing Technologies for Healthcare. (Download) (Cite)
Dias, R., & Bermúdez i Badia, S. (2014). AdaptNow – A revamped look for the web: An online web enhancement tool for the elderly. In 14th International Conference on Computers Helping People with Special Needs (ICCHP), Saint-Denis, France. (Download) (Cite)
Vourvopoulos, A., Faria, A. L., Cameirão, M. S., & Bermúdez i Badia, S. (2014). Quantifying cognitive-motor interference in virtual reality training after stroke: the role of interfaces. In 10th ICDVRAT, Gothenburg, Sweden, Sept. 2-4, 2014. (Download) (Cite)
Alves, J., Vourvopoulos, A., Bernardino, A., & Bermúdez i Badia, S. (2014). Eye Gaze Patterns after Stroke: Correlates of a VR Action Execution and Observation Task. In PervasiveHealth’14 - 8th International Conference on Pervasive Computing Technologies for Healthcare. (Download) (Cite)
Bermúdez i Badia, S., Lewis, E., & and Bleakley, S. (2014). Combining virtual reality and a myoelectric limb orthosis to restore active movement after stroke: A pilot study. International Journal on Disability and Human Development, 13(3). (Download) (Cite)

2013

Vouloutsi, V., Lopez-Serrano, L., Mathews, Z., Escuredo, A., Ziyatdinov, A., Perera i Lluna, A., … Verschure, P. F. M. J. (2013). The Synthetic Moth: A Neuromorphic Approach toward Artificial Olfaction in Robots. In Neuromorphic Olfaction (pp. 117–152). CRC Press. (Download) (Cite)
Afonseca, C., & Bermúdez i Badia, S. (2013). Supporting Collective Learning Experiences in Special Education: Development and Pilot Evaluation of an Interactive Learning Tool for Down Syndrome. In 2nd IEEE International Conference on Serious Games and Applications for Health (SeGAH 2013). (Download) (Cite)
Prochnow, D., Bermúdez i Badia, S., Schmidt, J., Duff, A., Brunheim, S., Kleiser, R., … Verschure, P. (2013). A functional magnetic resonance imaging study of visuomotor processing in a virtual reality-based paradigm: Rehabilitation Gaming System. European Journal of Neuroscience, 37(9), 1441–1447. (Download) (Cite)
Chang, W., Shen, P., Ponnam, K., Barbosa, H., Chen, M., & Bermúdez i Badia, S. (2013). WAYLA – Novel Gaming Experience through Unique Gaze Interaction. In SIGGRAPH 2013 - 40th International Conference on Computer Graphics and Interactive Techniques. (Download) (Cite)
Bermudez i Badia, S., Garcia Morgade, A., Samaha, H., & Verschure, P. (2013). Using a hybrid brain computer interface and virtual reality system to monitor and promote cortical reorganization through motor activity and motor imagery training. Neural Systems and Rehabilitation Engineering, IEEE Transactions on, 21(2), 174–181. (Download) (Cite)
Vourvopoulos, A., Faria, A. L., Cameirao, M. S., & Bermudez i Badia, S. (2013). RehabNet: A distributed architecture for motor and cognitive neuro-rehabilitation. In 2013 IEEE 15th International Conference on e-Health Networking, Applications Services (Healthcom) (pp. 454–459). https://doi.org/10.1109/HealthCom.2013.6720719 (Download) (Cite)

2012

Bermúdez i Badia, S., & Cameirao, M. (2012). The Neurorehabilitation Training Toolkit (NTT): A Novel Worldwide Accessible Motor Training Approach for At-Home Rehabilitation after Stroke. Stroke Research and Treatment, 13. (Download) (Cite)
Cameirão, M. S., i Badia, S. B., Duarte, E., Frisoli, A., & Verschure, P. F. (2012). The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in patients with chronic stroke. Stroke, 43(10), 2720–2728. (Download) (Cite)
Mathews, Z., Bermúdez i Badia, S., & Verschure, P. F. (2012). PASAR: An Integrated Model of Prediction, Anticipation, Sensation, Attention and Response for Artificial Sensorimotor Systems. Information Sciences. (Download) (Cite)
Rubio Ballester, B., Bermúdez i Badia, S., & Verschure, P. F. (2012). Including Social Interaction in Stroke VR-Based Motor Rehabilitation Enhances Performance: A Pilot Study. PRESENCE: Teleoperators and Virtual Environments, 21(4), 490–501. (Download) (Cite)
Steck, K., Veit, D., Grandy, R., i Badia, S. B., Mathews, Z., Verschure, P., … Knaden, M. (2012). A high-throughput behavioral paradigm for Drosophila olfaction-The Flywalk. Scientific Reports, 2. (Download) (Cite)
Schmidt, J., Prochnow, D., i Badia, S. B., Duff, A., Brunheim, S., Kleiser, R., … Verschure, P. (2012). Neural correlates of visuomotor transformations using the Rehabilitation Gaming System (RGS): actual and imagined target catching. Klinische Neurophysiologie, 43(01), P005. (Download) (Cite)
Chen, M., Gomes, A., Sparrow, A., Dinis, M., Park, M., Candelaria, P., … da Baleia, M. (2012). Eco-Marino: A Cooperative Video Game for Promoting Clean Ocean. VIDEOJOGOS 2012, 33. (Download) (Cite)
Bermúdez i Badia, S., S, Lewis, E, Bleakley. (2012). Combining virtual reality and a myo-electric limb orthosis to restore active movement after stroke: a pilot study. In 9th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies (pp. 187–193). P M Sharkey, E Klinger. (Download) (Cite)

2011

Guger, C., Gener, T., Pennartz, C. M., Brotons-Mas, J. R., Edlinger, G., i Badia, S. B., … Sanchez-Vives, M. V. (2011). Real-time position reconstruction with hippocampal place cells. Frontiers in Neuroscience, 5. (Download) (Cite)
López, L., Vouloutsi, V., Escuredo Chimeno, A., Marcos, E., Bermúdez i Badia, S., Mathews, Z., & F.M.J. Verschure, P. (2011). Moth-Like Chemo-Source Localization and Classification on an Indoor Autonomous Robot. In On Biomimetics. Dr. Lilyana Pramatarova (Ed.), InTech. (Download) (Cite)
Bermudez i Badia, S., Samaha, H., Morgade, A. G., & Verschure, P. F. (2011). Exploring the synergies of a hybrid BCI-VR neurorehabilitation system. In Virtual Rehabilitation (ICVR), 2011 International Conference on (pp. 1–8). IEEE. (Download) (Cite)
da Silva Cameirão, M., Bermúdez i Badia, S., Duarte, E., & Verschure, P. F. (2011). Virtual reality based rehabilitation speeds up functional recovery of the upper extremities after stroke: A randomized controlled pilot study in the acute phase of stroke using the Rehabilitation Gaming System. Restorative Neurology and Neuroscience, 29(5), 287–298. (Download) (Cite)
Ballester, B. R., Bermúdez i Badia, S., & Verschure, P. F. (2011). The effect of social gaming in virtual reality based rehabilitation of stroke patients. In ICVR 2011, Zurich, Switzerland (Vol. 7, p. 8). IEEE. (Download) (Cite)
Prochnow, D., Badia, S., Schmidt, J., Duff, A., Brunheim, S., Kleiser, R., … Verschure, P. (2011). Rehabilitation gaming system—neural correlates of visuomotor transformations in actual and imagined target catching. Neurosci Abstracts, 815. (Cite)
Ziyatdinova, A., Blanco Calvo, J. M., Lechón, M., Bermúdez i Badia, S., F. M. J. Verschure, P., Marco, S., & Perera, A. (2011). Odour mapping under strong backgrounds with a metal oxide sensor array. AIP Conf. Proc, 1362, 232–233. (Download) (Cite)

2010

Calvo, J. M. B., Bermudez i Badia, S., Simó, H. T., & Verschure, P. F. (2010). The real-world localization and classification of multiple odours using a biologically based neurorobotics approach. In Neural Networks (IJCNN), The 2010 International Joint Conference on (pp. 1–7). IEEE. (Download) (Cite)
i Badia, S. B., Bernardet, U., & Verschure, P. F. (2010). Non-Linear Neuronal Responses as an Emergent Property of Afferent Networks: A Case Study of the Locust Lobula Giant Movement Detector. PLoS Computational Biology, 6(3), e1000701. (Download) (Cite)
Cameirão, M. S., Badia, S. B., Oller, E. D., Verschure, P., & others. (2010). Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: methodology, design, psychometrics, usability and validation. Journal of Neuroengineering and Rehabilitation, 7(1), 48. (Download) (Cite)
Lechon, M., Martinez, D., Verschure, P. F., & Bermudez i Badia, S. (2010). The role of neural synchrony and rate in high-dimensional input systems. The Antennal Lobe: a case study. In Neural Networks (IJCNN), The 2010 International Joint Conference on (pp. 1–5). IEEE. (Download) (Cite)
Bernardet, U., i Badia, S. B., Duff, A., Inderbitzin, M., Le Groux, S., Manzolli, J., … Verschure, P. F. (2010). The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation. In The Engineering of Mixed Reality Systems (pp. 357–379). Springer London. (Download) (Cite)
Mathews, Z., Verschure, P. F., & Bermudez i Badia, S. (2010). An insect-based method for learning landmark reliability using expectation reinforcement in dynamic environments. In Robotics and Automation (ICRA), 2010 IEEE International Conference on (pp. 3805–3812). IEEE. (Download) (Cite)
Mathews, Z., Bermúdez i Badia, S., & Verschure, P. (2010). Action-Planning and Execution from Multimodal Cues: An Integrated Cognitive Model for Artificial Autonomous Systems. Intelligent Systems: From Theory to Practice, 479–497. (Download) (Cite)

2009

Cameirão, M. S., Bermúdez, I. B. S., Duarte Oller, E., & Verschure, P. F. (2009). The rehabilitation gaming system: a review. Stud Health Technol Inform, 145, 65–83. (Download) (Cite)
Badia, S., Valjamae, A., Manzi, F., Bernardet, U., Mura, A., Manzolli, J., & Verschure, P. (2009). The effects of explicit and implicit interaction on user experiences in a mixed reality installation: The synthetic oracle. Presence, 18(4), 277–285. (Download) (Cite)
i Badia, S. B., & Verschure, P. F. (2009). Learning from the Moth: A Comparative Study of Robot-Based Odor Source Localization Strategies. 13th International Symposium on Olfaction and Electronic Nose. (Download) (Cite)
Mathews, Z., Lechón, M., Calvo, J. M. B., Dhir, A., Duff, A., Bermudez i Badia, S., & Verschure, P. F. (2009). Insect-like mapless navigation based on head direction cells and contextual learning using chemo-visual sensors. In Intelligent Robots and Systems, 2009. IROS 2009. IEEE/RSJ International Conference on (pp. 2243–2250). IEEE. (Download) (Cite)

2008

Cameirão, M. S., i Badia, S. B., & Verschure, P. (2008). Virtual reality based upper extremity rehabilitation following stroke: A review. Journal of CyberTherapy & Rehabilitation, 1(1), 63–74. (Download) (Cite)
Cameirão, M. S., Bermudez i Badia, S., Oller, E. D., & Verschure, P. F. (2008). Using a multi-task adaptive VR system for upper limb rehabilitation in the acute phase of stroke. In Virtual Rehabilitation, 2008 (pp. 2–7). IEEE. (Download) (Cite)
Mathews, Z., Badia, S., & Verschure, P. (2008). Intelligent motor decision: From selective attention to a bayesian world model. In Intelligent Systems, 2008. IS’08. 4th International IEEE Conference (Vol. 1, pp. 4–8). IEEE. (Download) (Cite)
i Badia, S. B., & Verschure, P. F. (2008). Humanitarian demining using an insect based chemical unmanned aerial vehicle. Humanitarian Demining. (Download) (Cite)
Bernardet, U., Bermúdez i Badia, S., & Verschure, P. F. (2008). A model for the neuronal substrate of dead reckoning and memory in arthropods: a comparative computational and behavioral study. Theory in Biosciences, 127(2), 163–175. (Download) (Cite)
Cameirão, M. S., i Badia, S. B., Oller, E. D., & Verschure, P. F. (2008). Stroke rehabilitation using the Rehabilitation Gaming System (RGS): initial re-sults of a clinical study. Ann Rev CyberTher Telemed, 6, 146–51. (Download) (Cite)
Mura, A., Rezazadeh, B., Duff, A., Manzolli, J., Le Groux, S., Mathews, Z., … Verschure, P. (2008). re (PER) curso: an interactive mixed reality chronicle. In ACM SIGGRAPH 2008 talks (p. 18). ACM. (Download) (Cite)

2007

Mathews, Z., Badia, S. B. i, & Verschure, P. F. M. J. (2007). Are You There? Active Attention for Person Tracking in Mixed Reality Environments. In The 10th Annual International Workshop on Presence. (Download) (Cite)
Mathews, Z., i Badia, S. B., & Verschure, P. (2007). A novel brain-based approach for multi-modal multi-target tracking in a mixed reality space. In Proceedings of 4th INTUITION International Conference and Workshop on Virtual Reality. (Download) (Cite)
Bernardet, U., i Badia, S. B., & Verschure, P. (2007). The experience induction machine and its role in the research on presence. The 10th Annual International Workshop on Presence, October 25, 27. (Download) (Cite)
Cameirão, M. S., i Badia, S. B., Mayank, K., Guger, C., & Verschure, P. (2007). Physiological responses during performance within a virtual scenario for the rehabilitation of motor deficits. PRESENCE 2007. (Download) (Cite)
Zimmerli, L., Duff, A., Mura, A., Eng, K., i Badia, S. B., Bernadet, U., … Verschure, P. (2007). Communication and interaction in the persistent mixed reality environment p-club. The Enhancement of Multilingual Communication and Learning through Technology. (Cite)
Badia, S., Bernardet, U., Guanella, A., Pyk, P., & Verschure, P. (2007). A biologically based chemo-sensing uav for humanitarian demining. International Journal of Advanced Robotic Systems, 4(2), 187–198. (Download) (Cite)
Cameirão, M., Bermúdez i Badia, S., Zimmerli, L., & Verschure, P. (2007). The Rehabilitation Gaming System: a Virtual Reality Based System for the Evaluation and Rehabilitation of Motor Deficits. In Virtual Rehabilitation 2007; Sep; Lido, Venice, Italy (pp. 29–33). (Download) (Cite)
Mathews, Z., i Badia, S. B., Bernardet, U., & Verschure, P. F. (2007). Data Fusion, Confidence Assessment and Intelligent Sensor Recruitment in Multimodal Tracking. In IbPRIA 2007. (Download) (Cite)
Cameirão, M., Badia, S., Zimmerli, L., Oller, E. D., & Verschure, P. (2007). A Virtual Reality System for Motor and Cognitive Neurorehabilitation. Challenges for Assistive Technology, 393–397. (Download) (Cite)
Bermudez i Badia, S., Pyk, P., & Verschure, P. F. (2007). A fly-locust based neuronal control system applied to an unmanned aerial vehicle: the invertebrate neuronal principles for course stabilization, altitude control and collision avoidance. The International Journal of Robotics Research, 26(7), 759. (Download) (Cite)

2006

Pyk, P., Bermúdez i Badia, S., Bernardet, U., Knüsel, P., Carlsson, M., Gu, J., … J. Verschure, P. F. (2006). An artificial moth: Chemical source localization using a robot based neuronal model of moth optomotor anemotactic search. Autonomous Robots, 20(3), 197–213. (Download) (Cite)

2005

Bermudez i Badia, S., Pyk, P., & Verschure, P. F. (2005). A biologically based flight control system for a blimp-based UAV. In Robotics and Automation, 2005. ICRA 2005. Proceedings of the 2005 IEEE International Conference on (pp. 3053–3059). IEEE. (Download) (Cite)

2004

Bermudez i Badia, S., & Verschure, P. F. (2004). A collision avoidance model based on the Lobula giant movement detector (LGMD) neuron of the locust. In Neural Networks, 2004. Proceedings. 2004 IEEE International Joint Conference on (Vol. 3, pp. 1757–1761). Ieee. (Download) (Cite)
Pearce, T., Chong, K., Verschure, P., Bermudez i Badia, S., Carlsson, M., Chanie, E., & Hansson, B. (2004). Chemotactic search in complex environments. Electronic Noses & Sensors for the Detection of Explosives, 181–207. (Download) (Cite)