Reh@Panel Unity3D client

The Reh@Panel Unity3D client is a Unity3D Package, developed by Neurorehablab. This tool converts the data received via the Reh@Protocol in Unity3D data. The goal of this tool is to simplify the process of developing games that will use several sensors as input.

Currently, the supported format for the Reh@Mapper is the following:

  • Rotations
    • Quaternions (x,y,z,w)
    • Euler angles (x,y,z)
  • Positions
    • 3D (x,y,z)
    • 2D (x,y)
  • Values
    • float
  • Booleans
    • true/false

mapper position cursor

Developed by: Tatiana Vieira, Yuri Almeida