Publications

Faria, A. L., Nóbrega, M., & Bermúdez i Badia, S. (2022, July 26). Immersive virtual reality for cognitive mapping in awake brain surgery: a scoping review. International Conference on Virtual Rehabilitation - RehabWeek 2022. Cite Download
Varandas, R., Lima, R., Badia, S. B. I., Silva, H., & Gamboa, H. (2022). Automatic Cognitive Fatigue Detection Using Wearable fNIRS and Machine Learning. Sensors, 22(11), 4010. https://doi.org/10.3390/s22114010 Cite Download
Purg, P., Castillo-Rutz, N., Bermúdez I Badia, S., Csíkszentmihályi, C., Krpan, J., Hedeer, F., Sousa, D. L., & Širok(h), K. (2022). PROGRESSIVE PEDAGOGIES FOR INNOVATION AMONG ART, SCIENCE AND TECHNOLOGY: THE CASE OF MASTMODULE.EU. ARTSEDUCA, 32, 209–222. https://doi.org/10.6035/artseduca.6323 Cite Download
Lima, R., Asif, M., Sousa, H., & Badia, S. B. i. (2022). Adaptive Control of Cardio-respiratory Training in a Virtual Reality Hiking Simulation: A Feasibility Study. 91–99. https://www.scitepress.org/PublicationsDetail.aspx?ID=li4zBsHI4BE=&t=1 Cite Download
Blanco-Mora, D. A., Aldridge, A., Jorge, C., Vourvopoulos, A., Figueiredo, P., & Badia, S. B. I. (2022). Impact of age, VR, immersion, and spatial resolution on classifier performance for a MI-based BCI. Brain-Computer Interfaces. https://www.tandfonline.com/doi/abs/10.1080/2326263X.2022.2054606 Cite Download
Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2022). Towards Efficient Annotations for a Human-AI Collaborative, Clinical Decision Support System: A Case Study on Physical Stroke Rehabilitation Assessment. 27th International Conference on Intelligent User Interfaces, 4–14. https://doi.org/10.1145/3490099.3511112 Cite Download
Badia, S. B. i, Silva, P. A., Branco, D., Pinto, A., Carvalho, C., Menezes, P., Almeida, J., & Pilacinski, A. (2022). Virtual Reality for Safe Testing and Development in Collaborative Robotics: Challenges and Perspectives. Electronics, 11(11). https://doi.org/10.3390/electronics11111726 Cite Download
Louis, M., Freitas, J., Dionísio, M., & Bermúdez i Badia, S. (2022). Lucky Hero’s Legacy: An Interactive Game that Explores the Potential of 3D Scenarios to Engage Teenagers in Cultural Heritage. LNCS. HCII 2022. Cite Download
Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Badia, S. B. i. (2022). Enabling AI and Robotic Coaches for Physical Rehabilitation Therapy: Iterative Design and Evaluation with Therapists and Post-Stroke Survivors. ArXiv:2106.08458 [Cs]. http://arxiv.org/abs/2106.08458 Cite Download
Pereira, F., S Cameirão, M., & Bermúdez I Badia, S. (2021). The impact of exergames on the functional balance of a teenager with cerebral palsy - a case report. Disability and Rehabilitation. Assistive Technology, 1–10. https://doi.org/10.1080/17483107.2021.1980623 Cite Download
Câmara, J., Ferreira, R., Teixeira, L., Nóbrega, J., Romeira, C., Badia, S. B. i., & Faria, A. L. (2021). Efficacy of adaptive cognitive training through desktop virtual reality and paper-and-pencil in the treatment of mental and behavioral disorders. Virtual Reality. https://doi.org/10.1007/s10055-021-00559-6 Cite Download
Gonçalves, A., Muñoz, J., Cameirão, M. S., Gouveia, É. R., Sousa, H., & Bermúdez i Badia, S. (2021). The Benefits of Custom Exergames for Fitness, Balance, and Health-Related Quality of Life: A Randomized Controlled Trial with Community-Dwelling Older Adults. Games for Health Journal, 10(4), 245–253. https://doi.org/10.1089/g4h.2020.0092 Cite Download
Sánchez-Cuesta, F. J., Arroyo-Ferrer, A., González-Zamorano, Y., Vourvopoulos, A., Badia, S. B. i, Figuereido, P., Serrano, J. I., & Romero, J. P. (2021). Clinical Effects of Immersive Multimodal BCI-VR Training after Bilateral Neuromodulation with rTMS on Upper Limb Motor Recovery after Stroke. A Study Protocol for a Randomized Controlled Trial. Medicina, 57(8), 736. https://doi.org/10.3390/medicina57080736 Cite Download
Branco, D., Silva, P. A. G. da, Almeida, J., Menezes, P. T., Badia, S. B. i, & Pilacinski, A. (2021). Virtual Reality, a tool for safe testing of user experience in collaborative robotics. https://doi.org/10.14236/ewic/HCI2021-W2.4 Cite Download Download
Gonçalves, A., Montoya, M. F., Llorens, R., & Bermúdez i Badia, S. (2021). A virtual reality bus ride as an ecologically valid assessment of balance: a feasibility study. Virtual Reality. https://doi.org/10.1007/s10055-021-00521-6 Cite Download Download
Barradas, G. T., Juslin, P. N., & i Badia, S. B. (2021). Emotional Reactions to Music in Dementia Patients and Healthy Controls: Differential Responding Depends on the Mechanism. Music & Science, 4, 20592043211010150. https://doi.org/10.1177/20592043211010152 Cite Download
Hun Lee, M., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2021). A Human-AI Collaborative Approach for Clinical Decision Making on Rehabilitation Assessment. CHI Conference on Human Factors in Computing Systems (CHI ’21), Yokohama. Cite Download
Goncalves, A., Borrego, A., Latorre, J., Llorens, R., & Bermudez, S. (2021). Evaluation of a Low-Cost Virtual Reality Surround-Screen Projection System. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2021.3091485 Cite Download
Pereira, F., Badia, S. B. i, Jorge, C., & Cameirão, M. S. (2021). The use of game modes to promote engagement and social involvement in multi-user serious games: a within-person randomized trial with stroke survivors. Journal of NeuroEngineering and Rehabilitation, 18(1). https://doi.org/10.1186/s12984-021-00853-z Cite Download
Blanco-Mora, D., Aldridge, A., Jorge, C., Vourvopoulos, A., Figueiredo, P., & Bermúdez i Badia, S. (2021). Finding the Optimal Time Window for Increased Classification Accuracy during Motor Imagery: Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, 144–151. https://doi.org/10.5220/0010316101440151 Cite Download
Ahmad, M., Sousa, H., Quintal, É., & Bermúdez i Badia, S. (2021). Efficacy of Augmented Reality-based Virtual Hiking in Cardiorespiratory Endurance: A Pilot Study: Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, 575–582. https://doi.org/10.5220/0010312405750582 Cite Download
Accoto, F., Vourvopoulos, A., Gonçalves, A., Bucho, T., Caetano, G., Figueiredo, P., De Paolis, L., & Badia, S. B. i. (2021). The Effect of Neurofeedback Training in CAVE-VR for Enhancing Working Memory. In T. Dingler & E. Niforatos (Eds.), Technology-Augmented Perception and Cognition (pp. 11–45). Springer International Publishing. https://doi.org/10.1007/978-3-030-30457-7_2 Cite Download
Vourvopoulos, A., Niforatos, E., Bermudez i Badia, S., & Liarokapis, F. (2021). Brain–Computer Interfacing with Interactive Systems— Case Study 2. In Intelligent Computing for Interactive System Design: Statistics, Digital Signal Processing and Machine Learning in Practice (Parisa Eslambolchilar, Andreas Komninos, and Mark Dunlop). ACM Press. Cite Download
Nunes, J., Vourvopoulos, A., Blanco-Mora, D., Jorge, C., Fernandes, J.-C., Fernandes, S., Bermúdez i Badia, S., & Figueiredo, P. (2020). fMRI brain activation during a novel VR-based motor imagery and observation task: comparison with a conventional motor imagery task. https://doi.org/10.13140/RG.2.2.21185.17768 Cite Download
Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2020). An Exploratory Study on Techniques for Quantitative Assessment of Stroke Rehabilitation Exercises. Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, 303–307. https://doi.org/10.1145/3340631.3394872 Cite Download
Andrade  Ferreira, L. D., Ferreira, H., Cavaco, S., Cameirão, M., & i Badia, S. B. (2020). User Experience of Interactive Technologies for People with Dementia: A Comparative Observational Study (Preprint). JMIR Serious Games. https://doi.org/10.2196/17565 Cite Download
Putze, F., Vourvopoulos, A., Lécuyer, A., Krusienski, D., Bermúdez i Badia, S., Mullen, T., & Herff, C. (2020). Editorial: Brain-Computer Interfaces and Augmented/Virtual Reality. Frontiers in Human Neuroscience, 14. https://doi.org/10.3389/fnhum.2020.00144 Cite Download
Faria, A. L., Pinho, M. S., & Bermúdez i Badia, S. (2020). A comparison of two personalization and adaptive cognitive rehabilitation approaches: a randomized controlled trial with chronic stroke patients. Journal of NeuroEngineering and Rehabilitation, 17(1), 78. https://doi.org/10.1186/s12984-020-00691-5 Cite Download
Hun Lee, M., Siewiorek, D., Smailagic, A., Bernardino, A., & Bermúdez I Badia. (2020). Co-Design and Evaluation of an Intelligent Decision Support System for Stroke Rehabilitation Assessment. The 23rd ACM Conference on Computer-Supported Cooperative Work and Social Computing, Virtually Co-located with UIST. https://doi.org/10.1145/3415227 Cite Download
Silva, A. P., Cameirão, M. S., & Bermúdez i Badia, S. (2020). Diving into a Decade of Games for Health Research: a Systematic Review. International Congress on Information and Communication Technology. Cite Download
Cabral, D., Castro, D., Rigby, J. M., Vasanth, H., Cameirão, M. S., Badia, S. B. i., & Nisi, V. (2020). To Binge or not to Binge: Viewers’ Moods and Behaviors During the Consumption of Subscribed Video Streaming. In N. J. Nunes, L. Ma, M. Wang, N. Correia, & Z. Pan (Eds.), Entertainment Computing – ICEC 2020 (pp. 369–381). Springer International Publishing. https://doi.org/10.1007/978-3-030-65736-9_33 Cite Download
Lee, M. H., Siewiorek, D., Smailagic, A., Bernardino, A., & Bermudez i Badia, S. (2020). Towards Personalized Interaction and Corrective Feedback of a Socially Assistive Robot for Post-Stroke Rehabilitation Therapy. 29th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). Cite Download
Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2020). Interactive hybrid approach to combine machine and human intelligence for personalized rehabilitation assessment. Proceedings of the ACM Conference on Health, Inference, and Learning, 160–169. Cite Download
Almeida, Y.; Sirsat, M. S.; Bermúdez i Badia, S. and Fermé, E. (2020). AI-Rehab: A Framework for AI Driven Neurorehabilitation Training - The Profiling Challenge. 13th International Joint Conference on Biomedical Engineering Systems and Technologies, 5, 845–853. https://doi.org/10.5220/0009369108450853 Cite Download
Gonçalves, A. R., Muñoz, J. E., Gouveia, É. R., Cameirão, M. da S., & Bermúdez i Badia, S. (2019). Effects of prolonged multidimensional fitness training with exergames on the physical exertion levels of older adults. The Visual Computer. https://doi.org/10.1007/s00371-019-01736-0 Cite Download
Bucho, Teresa; Caetano, Gina; Vourvopoulos, Athanasios;Accoto, Floriana;Esteves, Inês; Badia, Bermúdez i Badia, Sergi; Agostinho Claudio, Rosa; Figueiredo, Patricia. (2019, July 23). Comparison of Visual and Auditory Modalities for Upper-Alpha EEG-Neurofeedback. 2019 41st Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC), Berlin, Germany. Cite Download
Blanco Mora, D. A., Almeida, Y., Jorge, C., & Bermúdez i Badia, S. (2019, June 10). A Study on EEG Power and Connectivity in a Virtual Reality Bimanual Rehabilitation Training System. IEEE International Conference on Systems, Man, and Cybernetics. IEEE International Conference on Systems, Man, and Cybernetics, Bari, Italy. Cite Download
Pereira, F., Bermúdez i Badia, S., Ornelas, R., & S. Cameirão, M. (2019). Impact of game mode in multi-user serious games for upper limb rehabilitation: a within-person randomized trial on engagement and social involvement. Journal of NeuroEngineering and Rehabilitation, 16(1). https://doi.org/10.1186/s12984-019-0578-9 Cite Download
Muñoz, J. E., Gonçalves, A., Rúbio Gouveia, É., Cameirão, M. S., & Bermúdez i Badia, S. (2019). Lessons Learned from Gamifying Functional Fitness Training Through Human-Centered Design Methods in Older Adults. Games for Health Journal, g4h.2018.0028. https://doi.org/10.1089/g4h.2018.0028 Cite Download
Fábio Pereira, Sergi Bermúdez i Badia, Carolina Jorge and Mónica da Silva Cameirão. (2019, 21). Impact of Game Mode on Engagement and Social Involvement in Multi-User Serious Games with Stroke Patients. International Conference on Virtual Rehabilitation (ICVR), Tel Aviv. Cite Download
Ana Lúcia Faria, Teresa Paulino and Sergi Bermúdez i Badia. (2019, 21). Comparing adaptive cognitive training in virtual reality and paper-and-pencil in a sample of stroke patients. International Conference of Virtual Rehabilitation (ICVR), Tel Aviv. Cite Download
Diego Andrés Blanco Mora, Sergi Bermúdez i Badia, Yuri Almeida and Carolina Jorge Vieira. (2019, 21). Inter- and Intra-Hemispheric EEG Connectivity in Healthy Subjects and Chronic Stroke Survivors. International Conference on Virtual ehabilitation (ICVR), Tel Aviv. Cite Download
Vourvopoulos, A., Jorge, C., Abreu, R., Figueiredo, P., Fernandes, J.-C., & Bermúdez i Badia, S. (2019). Efficacy and Brain Imaging Correlates of an Immersive Motor Imagery BCI-driven VR System for Upper Limb Motor Rehabilitation: A Clinical Case Report. Front. Hum. Neurosci. https://doi.org/10.3389/fnhum.2019.00244 Cite Download
Honorato Sousa, Élvio Gouveia, Mónica Cameirão, Afonso Gonçalves, John Muñoz, Teresa Paulino, Hugo Simão, Ricardo Nunes, Alexandre Bernardino and Sergi Bermúdez i Badia. (2019, 12). Custom-made exergames for older people: New inputs for multidimensional physical. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Luis Duarte Andrade Ferreira, Sofia Cavaco, & Sergi Bermúdez i Badia. (2019, 12). Musiquence: a framework to customize music and reminiscence cognitive stimulation activities for the dementia population. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Teresa Paulino, Sergi Bermudez i Badia and Mónica Cameirão. (2019, 12). Usability evaluation of an integrative exergaming system for the senior population. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Teresa Paulino, Ana Faria and Sergi Bermudez i Badia. (2019, 12). Reh@City v2.0: a comprehensive virtual reality cognitive training system based on personalized and adaptive simulations of activities of daily living. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Belen Rubio Ballester, Martina Maier, Armin Duff, Monica Cameirao, Sergi Bermudez, Esther Duarte, Ampar Cuxart, Susana Rodriguez, Rosa María San Segundo Mozo, and Paul F.M.J. Verschure. (2019). A critical time window for recovery extends beyond one-year post-stroke. Journal of Neurophysiology. https://doi.org/10.1152/jn.00762.2018 Cite Download
Hun Lee, M., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermudez i Badia, S. (2019). Learning to assess the quality of stroke rehabilitation exercises. n 24th International Conference on Intelligent User Interfaces (IUI ’19), Marina del Rey, CA, USA. Cite Download
Modroño, C., Bermúdez, S., Cameirão, M., Pereira, F., Paulino, T., Marcano, F., Hernández-Martín, E., Plata-Bello, J., Palenzuela, N., Núñez-Pádron, D., Pérez-González, J. M., & González-Mora, J. L. (2019). Is it necessary to show virtual limbs in action observation neurorehabilitation systems? Journal of Rehabilitation and Assistive Technologies Engineering, 6, 205566831985914. https://doi.org/10.1177/2055668319859140 Cite Download