Publications

2020

Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2020). An Exploratory Study on Techniques for Quantitative Assessment of Stroke Rehabilitation Exercises. Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, 303–307. https://doi.org/10.1145/3340631.3394872 Cite Download
Andrade  Ferreira, L. D., Ferreira, H., Cavaco, S., Cameirão, M., & i Badia, S. B. (2020). User Experience of Interactive Technologies for People with Dementia: A Comparative Observational Study (Preprint). JMIR Serious Games. https://doi.org/10.2196/17565 Cite Download
Putze, F., Vourvopoulos, A., Lécuyer, A., Krusienski, D., Bermúdez i Badia, S., Mullen, T., & Herff, C. (2020). Editorial: Brain-Computer Interfaces and Augmented/Virtual Reality. Frontiers in Human Neuroscience, 14. https://doi.org/10.3389/fnhum.2020.00144 Cite Download
Faria, A. L., Pinho, M. S., & Bermúdez i Badia, S. (2020). A comparison of two personalization and adaptive cognitive rehabilitation approaches: a randomized controlled trial with chronic stroke patients. Journal of NeuroEngineering and Rehabilitation, 17(1), 78. https://doi.org/10.1186/s12984-020-00691-5 Cite Download
Hun Lee, M., Siewiorek, D., Smailagic, A., Bernardino, A., & Bermúdez I Badia. (2020). Co-Design and Evaluation of an Intelligent Decision Support System for Stroke Rehabilitation Assessment. The 23rd ACM Conference on Computer-Supported Cooperative Work and Social Computing, Virtually Co-located with UIST. https://doi.org/10.1145/3415227 Cite Download
Silva, A. P., Cameirão, M. S., & Bermúdez i Badia, S. (2020). Diving into a Decade of Games for Health Research: a Systematic Review. International Congress on Information and Communication Technology. Cite Download
Lee, M. H., Siewiorek, D., Smailagic, A., Bernardino, A., & Bermudez i Badia, S. (2020). Towards Personalized Interaction and Corrective Feedback of a Socially Assistive Robot for Post-Stroke Rehabilitation Therapy. 29th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). Cite Download
Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2020). Interactive hybrid approach to combine machine and human intelligence for personalized rehabilitation assessment. Proceedings of the ACM Conference on Health, Inference, and Learning, 160–169. Cite Download
Almeida, Y.; Sirsat, M. S.; Bermúdez i Badia, S. and Fermé, E. (2020). AI-Rehab: A Framework for AI Driven Neurorehabilitation Training - The Profiling Challenge. 13th International Joint Conference on Biomedical Engineering Systems and Technologies, 5, 845–853. https://doi.org/10.5220/0009369108450853 Cite Download

2019

Gonçalves, A. R., Muñoz, J. E., Gouveia, É. R., Cameirão, M. da S., & Bermúdez i Badia, S. (2019). Effects of prolonged multidimensional fitness training with exergames on the physical exertion levels of older adults. The Visual Computer. https://doi.org/10.1007/s00371-019-01736-0 Cite Download
Bucho, Teresa; Caetano, Gina; Vourvopoulos, Athanasios;Accoto, Floriana;Esteves, Inês; Badia, Bermúdez i Badia, Sergi; Agostinho Claudio, Rosa; Figueiredo, Patricia. (2019, July 23). Comparison of Visual and Auditory Modalities for Upper-Alpha EEG-Neurofeedback. 2019 41st Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC), Berlin, Germany. Cite Download
Blanco Mora, D. A., Almeida, Y., Jorge, C., & Bermúdez i Badia, S. (2019, June 10). A Study on EEG Power and Connectivity in a Virtual Reality Bimanual Rehabilitation Training System. IEEE International Conference on Systems, Man, and Cybernetics. IEEE International Conference on Systems, Man, and Cybernetics, Bari, Italy. Cite Download
Pereira, F., Bermúdez i Badia, S., Ornelas, R., & S. Cameirão, M. (2019). Impact of game mode in multi-user serious games for upper limb rehabilitation: a within-person randomized trial on engagement and social involvement. Journal of NeuroEngineering and Rehabilitation, 16(1). https://doi.org/10.1186/s12984-019-0578-9 Cite Download
Muñoz, J. E., Gonçalves, A., Rúbio Gouveia, É., Cameirão, M. S., & Bermúdez i Badia, S. (2019). Lessons Learned from Gamifying Functional Fitness Training Through Human-Centered Design Methods in Older Adults. Games for Health Journal, g4h.2018.0028. https://doi.org/10.1089/g4h.2018.0028 Cite Download
Fábio Pereira, Sergi Bermúdez i Badia, Carolina Jorge and Mónica da Silva Cameirão. (2019, 21). Impact of Game Mode on Engagement and Social Involvement in Multi-User Serious Games with Stroke Patients. International Conference on Virtual Rehabilitation (ICVR), Tel Aviv. Cite Download
Ana Lúcia Faria, Teresa Paulino and Sergi Bermúdez i Badia. (2019, 21). Comparing adaptive cognitive training in virtual reality and paper-and-pencil in a sample of stroke patients. International Conference of Virtual Rehabilitation (ICVR), Tel Aviv. Cite Download
Diego Andrés Blanco Mora, Sergi Bermúdez i Badia, Yuri Almeida and Carolina Jorge Vieira. (2019, 21). Inter- and Intra-Hemispheric EEG Connectivity in Healthy Subjects and Chronic Stroke Survivors. International Conference on Virtual ehabilitation (ICVR), Tel Aviv. Cite Download
Vourvopoulos, A., Jorge, C., Abreu, R., Figueiredo, P., Fernandes, J.-C., & Bermúdez i Badia, S. (2019). Efficacy and Brain Imaging Correlates of an Immersive Motor Imagery BCI-driven VR System for Upper Limb Motor Rehabilitation: A Clinical Case Report. Front. Hum. Neurosci. https://doi.org/10.3389/fnhum.2019.00244 Cite Download
Honorato Sousa, Élvio Gouveia, Mónica Cameirão, Afonso Gonçalves, John Muñoz, Teresa Paulino, Hugo Simão, Ricardo Nunes, Alexandre Bernardino and Sergi Bermúdez i Badia. (2019, 12). Custom-made exergames for older people: New inputs for multidimensional physical. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Luis Duarte Andrade Ferreira, Sofia Cavaco, & Sergi Bermúdez i Badia. (2019, 12). Musiquence: a framework to customize music and reminiscence cognitive stimulation activities for the dementia population. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Teresa Paulino, Sergi Bermudez i Badia and Mónica Cameirão. (2019, 12). Usability evaluation of an integrative exergaming system for the senior population. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Teresa Paulino, Ana Faria and Sergi Bermudez i Badia. (2019, 12). Reh@City v2.0: a comprehensive virtual reality cognitive training system based on personalized and adaptive simulations of activities of daily living. The Experiment@ International Conference 2019 (exp.at’19), Funchal, Portugal. Cite Download
Belen Rubio Ballester, Martina Maier, Armin Duff, Monica Cameirao, Sergi Bermudez, Esther Duarte, Ampar Cuxart, Susana Rodriguez, Rosa María San Segundo Mozo, and Paul F.M.J. Verschure. (2019). A critical time window for recovery extends beyond one-year post-stroke. Journal of Neurophysiology. https://doi.org/10.1152/jn.00762.2018 Cite Download
Hun Lee, M., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermudez i Badia, S. (2019). Learning to assess the quality of stroke rehabilitation exercises. n 24th International Conference on Intelligent User Interfaces (IUI ’19), Marina del Rey, CA, USA. Cite Download
Modroño, C., Bermúdez, S., Cameirão, M., Pereira, F., Paulino, T., Marcano, F., Hernández-Martín, E., Plata-Bello, J., Palenzuela, N., Núñez-Pádron, D., Pérez-González, J. M., & González-Mora, J. L. (2019). Is it necessary to show virtual limbs in action observation neurorehabilitation systems? Journal of Rehabilitation and Assistive Technologies Engineering, 6, 205566831985914. https://doi.org/10.1177/2055668319859140 Cite Download
Ferreira, L., Cavaco, S., & Badia, S. B. i. (2019). A usability study with healthcare professionals of a customizable framework for reminiscence and music based cognitive activities for people with dementia. Proceedings of the 23rd Pan-Hellenic Conference on Informatics  - PCI ’19, 16–23. https://doi.org/10.1145/3368640.3368654 Cite Download
Cliquet jr., A., Wiebe, S., Paul, A., Giovanni, S., Zwiggelaar, R., Gamboa, H., Fred, A.L., Bermúdez i Badia, S. (Ed.). (2019). Biomedical Engineering Systems and Technologies. Springer. Cite
Gonçalves, A. R., Nobrega, F., Cameirão, M. S., Muñoz, J., Gouveia, E. R., & Bermúdez i Badia, S. (2019). From Body Tracking Interaction in Floor Projection Displays to Elderly Cardiorespiratory Training Through Exergaming. In Physiological Computing Systems. Springer Nature. Cite Download

2018

Ferreira, L., Cavaco, S., & Bermúdez i Badia, S. (2018, November 7). Feasibility Study of an Augmented Reality System for People With Dementia. International Conference on Artificial Reality and Telexistence & Eurographics Symposioum on Virtual Environments, Cyprus. Cite Download
Muñoz, J., Gouveia, E. R., Cameirão, M. S., & Bermudez i Badia, S. (2018, October 28). Closing the Loop in Exergaming - Health Benefits of Biocybernetic Adaptation in Senior Adults. CHI-PLAY, Melbourne, Australia. Cite Download
Afonso Gonçalves, Sergi Bermúdez i Badia. (2018). KAVE: Building Kinect Based CAVE Automatic Virtual Environments, Methods for Surround- Screen Projection Management, Motion Parallax and Full-Body Interaction Support. PACM on Human-Computer Interaction, 2, EICS. https://doi.org/10.1145/3229092 Cite Download
Faria, A. L., Cameirão, M. S., Couras, J. F., Aguiar, J. R. O., Costa, G. M., & Bermúdez i Badia, S. (2018). Combined Cognitive-Motor Rehabilitation in Virtual Reality Improves Motor Outcomes in Chronic Stroke – A Pilot Study. Frontiers in Psychology, 9. https://doi.org/10.3389/fpsyg.2018.00854 Cite
Muñoz, J., Gonçalves, A. R., Gouveia, E. R., Cameirao, M. S., & Bermúdez i Badia, S. (2018, May 9). Measured and Perceived Physical Responses in Multidimensional Fitness Training through Exergames in Older adults. 10th International Conference on Virtual Worlds and Games for Serious Applications, Würzburg, Germany. Cite Download
Pereira, F., Ornelas, R., Bermúdez i Badia, S., & Cameirão, M. S. (2018). Exploring Materials and Object Properties in an Interactive Tangible System for Upper Limb Rehabilitation. 12th International Conference on Disability Virtual Reality and Associated Technologies, Nottingham. Cite Download
Modroño, C., Bermúdez I Badia, S., Cameirão, M. S., Pereira, F., Paulino, T., Marcano-Serrano, F., Hernández-Martín, E., Plata-Bello, J., Palenzuela-Trujillo, N., Núñez-Padrón, D., Pérez-González, J. M., & González-Mora, J. L. (2018). Is it necessary to show virtual limbs in action observation neurorehabilitation systems? 12th International Conference on Disability Virtual Reality and Associated Technologies, Nottingham. Cite Download
Gaganpreet Singh, Sergi Bermúdez i Badia, Rodrigo Ventura, and José Luís Silva. (2018). Physiologically Attentive User Interface for Robot Teleoperation - Real Time Emotional State Estimation and Interface Modification Using Physiology, Facial Expressions and Eye Movements. BIOSTEC 2018. Cite Download
Gouveia, É. R., Bernardino, A., Cameirão, M. S., Cardona, J. M., Gonçalves, A., Paulino, T., Sousa, H., Avelino, J., Simão, H., Baptista, M. de F. M., Carnide, M. F. A. da C. C., Belo, D., Gamboa, H., Smailagic, A., Siewiorek, D., Lee, M. H., Čaić, M., Mahr, D., Odekerken-Schröder, G., & Bermúdez i Badia, S. (2018). Augmented Human Assistance (AHA) - Active aging · Serious games · Assistive robotics · Augmented reality · Virtual coach: OPPORTUNITIES AND CHALLENGES for European Projects, 20–41. https://doi.org/10.5220/0008861800200041 Cite
Bermúdez i Badia, S., Quintero, L. V., Cameirao, M. S., Chirico, A., Triberti, S., Cipresso, P., & Gaggioli, A. (2018). Towards Emotionally-Adaptive Virtual Reality for Mental Health Applications. IEEE Journal of Biomedical and Health Informatics, 1–1. https://doi.org/10.1109/JBHI.2018.2878846 Cite Download
Faria, A. L., Pinho, M. S., & Badia, S. B. i. (2018). Capturing Expert Knowledge for the Personalization of Cognitive Rehabilitation: Study Combining Computational Modeling and a Participatory Design Strategy. JMIR Rehabilitation and Assistive Technologies, 5(2), e10714. https://doi.org/10.2196/10714 Cite Download
Paulino, T., Muñoz, J., Bermudez i Badia, S., & Cameirao, M. S. (2018). Design of an Integrative System for Configurable Exergames Targeting the Senior Population. In Human Systems Engineering and Design. Cite Download
Faria, A. L., & Bermúdez i Badia, S. (2018). Personalizing paper-and-pencil training for cognitive rehabilitation: a feasibility study with a web-based Task Generator. ICAP – International Conference on Applied Psychology and Human Behavior, Funchal, Portugal. Cite Download

2017

Gonçalves, A., Muñoz, J., Gouveia, E., Cameirão, M. S., & Badia, S. B. i. (2017). Portuguese Tradition Inspired Exergames for Older People - Strategic Tools to Promote Functional Fitness. IcSports 2017. Cite Download
Lee, M. H., Siewiorek, D., Smailagic, A., Bernardino, A., & Badia, S. B. I. (2017). A Kinect-based Monitoring System for Stroke Rehabilitation. IcSports 2017. Cite Download
Muñoz, J., Gouveia, E. R., Cameirão, M. S., & Badia, S. B. i. (2017). Heart Rate Variability in Exergaming - Feasibility and Benefits of Physiological Adaptation for Cardiorespiratory Training in Older Adults by Means of Smartwatches. IcSports 2017. Cite Download
Luis Duarte Andrade Ferreira, Mónica S. Cameirão, Sergi Bermúdez i Badia. (2017). Music-based Assistive Feedback System for the Exploration of Virtual Environments in Individuals with Dementia. International Conference on Virtual Rehabilitation, Montreal, Canada. Cite Download
Mónica S. Cameirão, Fábio Pereira, & , Sergi Bermúdez i Badia. (2017). Virtual Reality with Customized Positive Stimuli in a Cognitive-Motor Rehabilitation Task: A feasibility study with subacute stroke patients with mild cognitive impairment. International Conference on Virtual Rehabilitation. Cite Download
Diogo Freitas; Teresa Paulino; Sergi Bermúdez i Badia; Roberto Llorens; Judith E Deutsch. (2017). Open Rehab Initiative: Second Development Iteration. International Conference on Virtual Rehabilitation, Montreal, Canada. Cite Download
Roberto Llorens; Adrián Borrego; Priscila Palomo; Ausiàs Cebolla; Enrique Noé; Sergi Bermúdez i Badia; Rosa Baños. (2017). Body schema plasticity after stroke: Subjective and neurophysiological correlates of the rubber hand illusion. Neuropsychologia, 96, 61–69. https://doi.org/http://dx.doi.org/10.1016/j.neuropsychologia.2017.01.007 Cite Download
Edison Muñoz, J., Gouveia, É. R., Cameirão, M. S., & Bermúdez i Badia, S. (2017). PhysioLab - A multivariate physiological computing toolbox for ECG, EMG and EDA signals: A case of study of cardiorespiratory fitness assessment in the elderly population. MULTIMEDIA TOOLS AND APPLICATIONS. https://doi.org/10.1007/s11042-017-5069-z Cite Download
J. E. Muñoz , E.r. Gouveia, M. S. Cameirão and S. Bermúdez i Badia. (2017). The Biocybernetic Loop Engine an integrated tool for creating physiologically adaptive videogames. International Conference on Physiological Computing, Madrid. Cite Download

2016

Alexandre Bernardino; Christian Vismara; Fátima Baptista; Filomena Carnide; Simão Oom; Sergi Bermudez i Badia; Élvio Gouveia; Hugo Gamboa. (2016, December 1). A Dataset for the Automatic Assessment of Functional Senior Fitness Tests using Kinect and Physiological Sensors. International Conference on Technology and Innovation in Sports, Health and Wellbeing, Vila Real, Portugal. Cite Download
Faria, A. L., Andrade, A., Soares, L., & i Badia, S. B. (2016). Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients. Journal of NeuroEngineering and Rehabilitation, 13. https://doi.org/10.1186/s12984-016-0204-z Cite
S Bermúdez i Badia, J E Deustch, R Llorens. (2016, September 19). Open Rehab Initiative: design and formative evaluation. 11th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies. 11th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies, Los Angeles, USA. Cite Download
Faria, A. L., Couras, J., Cameirão, M. S., Paulino, T., Costa, G. M., & Bermúdez i Badia, S. (2016, September 19). Impact of combined cognitive and motor rehabilitation in a virtual reality task: an on-going longitudinal study in the chronic phase of stroke. 11th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies, Los Angeles, USA. Cite Download
Vourvopoulos, A., & Bermúdez i Badia, S. (2016). Motor priming in virtual reality can augment motor-imagery training efficacy in restorative brain-computer interaction: a within-subject analysis. Journal of NeuroEngineering and Rehabilitation, 13(1), 69. https://doi.org/10.1186/s12984-016-0173-2 Cite
J.E. Muñoz, M S Cameirão, ER Gouveia, T Paulino, S. Bermúdez i Badia. (2016, July 9). Modulation of Physiological Responses and Activity Levels During Exergame Experiences. VS-Games 2016 - 8th International Conference on Virtual Worlds and Games for Serious Applications, Barcelona, Spain. Cite Download
S Bermúdez i Badia, G G Fluet, R Llorens, and J E Deutsch. (2016). Virtual Reality for Sensorimotor Rehabilitation Post-Stroke: Design Principles and Evidence. In Neurorehabilitation Technology (Second edition, pp. 573–603). Springer. Cite
Afonso Gonçalves and Mónica Cameirão. (2016, July). Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population. PhyCS 2016 - 3rd International Conference on Physiological Computing Syst, Lisbon. Cite Download
A Vourvopoulos, A Ferreira, S Bermúdez i Badia. (2016, July). NeuRow: An Immersive VR Environment for Motor-Imagery Training with the Use of Brain-Computer Interfaces and Vibrotactile Feedback. PhyCS 2016 - 3rd International Conference on Physiological Computing Syst, Lisbon. Cite Download
J.E. Muñoz, A. Gonçalves, T. Vieira, D. Cró, Y. Chisik, S. Bermúdez i Badia. (2016, July). Space Connection - A Multiplayer Collaborative Biofeedback Game To Promote Empathy In Teenagers: A Feasibility Study. PhyCS 2016 - 3rd International Conference on Physiological Computing Syst, Lisbon. Cite Download
Cameirão, M. S., Faria, A. L., Paulino, T., Alves, J., & Bermúdez i Badia, S. (2016). The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients. Journal of NeuroEngineering and Rehabilitation, 13, 70. https://doi.org/10.1186/s12984-016-0175-0 Cite Download
Vourvopoulos, A., & Bermúdez i Badia, S. (2016). Usability and Cost-effectiveness in Brain-Computer Interaction: Is it User Throughput or Technology Related? Proceedings of the 7th Augmented Human International Conference. https://doi.org/10.1145/2875194.2875244 Cite Download
Cameirão, M. S., Smailagic, A., Miao, G., & Siewiorek, D. P. (2016). Coaching or gaming? Implications of strategy choice for home based stroke rehabilitation. Journal of NeuroEngineering and Rehabilitation, 13(1), 1. https://doi.org/10.1186/s12984-016-0127-8 Cite Download
Athanasios Vourvopoulos; Sergi Bermúdez i Badia; Fotis Liarokapis. (2016). EEG Correlates of Video-Game Experience and User Profile in Motor-Imagery based Brain-Computer Interaction. Cite Download
Faria, A. L., Pinho, M., & Bermúdez i Badia, S. (2016). Personalizing cognitive rehabilitation through a web-based Task Generator: an evaluation study with stroke patients. International Neuropsychological Society 2016 Mid-Year Meeting, London, UK. Cite Download
Faria, A. L., Pinho, M., & Bermudez i Badia, S. (2016). Do papel-e-lápis à realidade virtual: uma nova abordagem para reabilitação cognitiva personalizada. 11o Congresso Nacional de Psicologia da Saúde, ISCTE-IUL Lisboa, Portugal. Cite Download
Alves, J., Vourvopoulos, A., Bernardino, A., & Bermudez I Badia, S. (2016). Eye Gaze Correlates of Motor Impairment in VR Observation of Motor Actions. Methods Inf Med, 55. https://doi.org/10.3414/ME14-01-0125 Cite Download

2015

Ferreira, A., Vourvopoulos, A., & Badia, S. B. i. (2015). Optimizing Performance of Non-Expert Users in Brain-Computer Interaction by Means of an Adaptive Performance Engine. In Y. Guo, K. Friston, F. Aldo, S. Hill, & H. Peng (Eds.), Brain Informatics and Health (pp. 202–211). Springer International Publishing. https://doi.org/10.1007/978-3-319-23344-4_20 Cite Download
Vourvopoulos, A., Edison Munoz Cardona, J., & Bermudez i Badia, S. (2015). Optimizing motor imagery neurofeedback through the use of multimodal immersive virtual reality and motor priming. 2015 International Conference on Virtual Rehabilitation Proceedings (ICVR), 228–234. https://doi.org/10.1109/ICVR.2015.7358592 Cite Download
Faria, A., & Bermúdez i Badia, S. (2015). Development and evaluation of a web-based cognitive task generator for personalized cognitive training: a proof of concept study with stroke patients. REHAB 2015: 3rd Workshop on ICTs for Improving Patients Research Techniques. https://doi.org/10.1145/2838944.2838945 Cite Download
Gonçalves, A. R., Gouveia, E. R., Cameirão, M. S., & Bermúdez i Badia, S. (2015). Automating Senior Fitness Testing Through Gesture Detection with Depth Sensors. IET International Conference on Technologies for Active and Assisted Living (TechAAL 2015). Cite Download
Cameirao, M. S., & Bermúdez i Badia, Sergi. (2015). An integrative framework for tailoring VR based motor rehabilitation after stroke. In Human Computer Confluence: Advancing our Understanding of the Emerging Symbiotic Relation between Humans and Computing Devices. (pp. 245–262). VERSITA. Cite Download
Neves, D., Vourvopoulos, A., Cameirao, M. S., & Bermúdez i Badia, S. (2015). Personalization of Assistance and Knowledge of Performance Feedback on a Hybrid Mobile and Myoelectric Robotic System for Motor Rehabilitation After Stroke. In ICTs for Improving Patients Rehabilitation Research Techniques. ´Springer-Verlag Berlin Heidelberg. Cite Download
Fairclough, S., Plácido da Silva, H., Gamboa, H., Gilleade, K., & Bermúdez i Badia, S. (2015). Editorial - Applications and Issues for Physiological Computing Systems: An Introduction to the Special Issue. Interacting with Computers, 27(5), 489–491. Cite Download
Muñoz, J., Bermúdez i Badia, S., Cameirão, M., & Gouveia, ER. (2015). Visualization of Multivariate Physiological Data for Cardiorespiratory Fitness Assessment through ECG (R-Peak) Analysis. 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society. Cite Download
Faria, A., Cameirão, M., Paulino, T., & Bermúdez i Badia, S. (2015). The benefits of emotional stimuli in a virtual reality cognitive and motor rehabilitation task. Virtual Rehabilitation (ICVR), 2015 International Conference On. Cite Download

2014

Vourvopoulos, A., Faria, A. L., Ponnam, K., & Bermúdez i Badia, S. (2014). RehabCity: Design and Validation of a Cognitive Assessment and Rehabilitation Tool through Gamified Simulations of Activities of Daily Living. 11th International Conference on Advances in Computer Entertainment Technology. Cite Download
Neves, D., Vourvopoulos, A., Cameirão, M., & Bermúdez i Badia, S. (2014). An Assistive Mobile Platform for Delivering Knowledge of Performance Feedback. PervasiveHealth’14 - 8th International Conference on Pervasive Computing Technologies for Healthcare. Cite Download
Bermúdez, i B. S., Lewis, E., & Bleakley, S. (2014). Combining virtual reality and a myoelectric limb orthosis to restore active movement after stroke: a pilot study. International Journal on Disability and Human Development, 13(3), 393–399. https://doi.org/10.1515/ijdhd-2014-0333 Cite Download
Bermúdez i Badia, S. (2014). Virtual Rehabilitation: Beyond Gaming. CyberTherapy & Rehabilitation Magazine, 2(6), 20. Cite Download
Dias, R., & Bermúdez i Badia, S. (2014). AdaptNow – A revamped look for the web: An online web enhancement tool for the elderly. 14th International Conference on Computers Helping People with Special Needs (ICCHP), Saint-Denis, France. Cite Download
Vourvopoulos, A., Faria, A. L., Cameirão, M. S., & Bermúdez i Badia, S. (2014). Quantifying cognitive-motor interference in virtual reality training after stroke: the role of interfaces. 10th ICDVRAT, Gothenburg, Sweden, Sept. 2-4, 2014. Cite Download
Alves, J., Vourvopoulos, A., Bernardino, A., & Bermúdez i Badia, S. (2014). Eye Gaze Patterns after Stroke: Correlates of a VR Action Execution and Observation Task. PervasiveHealth’14 - 8th International Conference on Pervasive Computing Technologies for Healthcare. Cite Download

2013

Vourvopoulos, A., Faria, A. L., Cameirao, M. S., & Bermudez i Badia, S. (2013). RehabNet: A distributed architecture for motor and cognitive neuro-rehabilitation. 2013 IEEE 15th International Conference on E-Health Networking, Applications Services (Healthcom), 454–459. https://doi.org/10.1109/HealthCom.2013.6720719 Cite Download Download
Bermúdez i Badia, S., García Morgade, A., Samaha, H., & Verschure, P. F. M. J. (2013). Using a hybrid brain computer interface and virtual reality system to monitor and promote cortical reorganization through motor activity and motor imagery training. IEEE Transactions on Neural Systems and Rehabilitation Engineering: A Publication of the IEEE Engineering in Medicine and Biology Society, 21(2), 174–181. https://doi.org/10.1109/TNSRE.2012.2229295 Cite Download
Vouloutsi, V., Lopez-Serrano, L., Mathews, Z., Escuredo, A., Ziyatdinov, A., Perera i Lluna, A., Bermúdez i Badia, S., & Verschure, P. F. M. J. (2013). The Synthetic Moth: A Neuromorphic Approach toward Artificial Olfaction in Robots. In Neuromorphic Olfaction (pp. 117–152). CRC Press. Cite Download
Afonseca, C., & Bermúdez i Badia, S. (2013). Supporting Collective Learning Experiences in Special Education: Development and Pilot Evaluation of an Interactive Learning Tool for Down Syndrome. 2nd IEEE International Conference on Serious Games and Applications for Health (SeGAH 2013). Cite Download
Prochnow, D., Bermúdez i Badia, S., Schmidt, J., Duff, A., Brunheim, S., Kleiser, R., Seitz, R., & Verschure, P. (2013). A functional magnetic resonance imaging study of visuomotor processing in a virtual reality-based paradigm: Rehabilitation Gaming System. European Journal of Neuroscience, 37(9), 1441–1447. Cite Download
Chang, W., Shen, P., Ponnam, K., Barbosa, H., Chen, M., & Bermúdez i Badia, S. (2013). WAYLA – Novel Gaming Experience through Unique Gaze Interaction. SIGGRAPH 2013 - 40th International Conference on Computer Graphics and Interactive Techniques. Cite Download

2012

Bermudez i Badia, S., & Cameirao, M. S. (2012). The Neurorehabilitation Training Toolkit (NTT): A Novel Worldwide Accessible Motor Training Approach for At-Home Rehabilitation after Stroke. Stroke Research and Treatment, 2012. https://doi.org/10.1155/2012/802157 Cite Download
Cameirão, M. S., i Badia, S. B., Duarte, E., Frisoli, A., & Verschure, P. F. (2012). The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in patients with chronic stroke. Stroke, 43(10), 2720–2728. Cite Download Download
Mathews, Z., Bermúdez i Badia, S., & Verschure, P. F. (2012). PASAR: An Integrated Model of Prediction, Anticipation, Sensation, Attention and Response for Artificial Sensorimotor Systems. Information Sciences. Cite Download
Rubio Ballester, B., Bermúdez i Badia, S., & Verschure, P. F. (2012). Including Social Interaction in Stroke VR-Based Motor Rehabilitation Enhances Performance: A Pilot Study. PRESENCE: Teleoperators and Virtual Environments, 21(4), 490–501. Cite Download
Steck, K., Veit, D., Grandy, R., i Badia, S. B., Mathews, Z., Verschure, P., Hansson, B. S., & Knaden, M. (2012). A high-throughput behavioral paradigm for Drosophila olfaction-The Flywalk. Scientific Reports, 2. Cite Download
Schmidt, J., Prochnow, D., i Badia, S. B., Duff, A., Brunheim, S., Kleiser, R., Seitz, R., & Verschure, P. (2012). Neural correlates of visuomotor transformations using the Rehabilitation Gaming System (RGS): actual and imagined target catching. Klinische Neurophysiologie, 43(01), P005. Cite
Chen, M., Gomes, A., Sparrow, A., Dinis, M., Park, M., Candelaria, P., Mansuri, S., Badia, S., Freitas, L., & da Baleia, M. (2012). Eco-Marino: A Cooperative Video Game for Promoting Clean Ocean. VIDEOJOGOS 2012, 33. Cite Download
Bermúdez i Badia, S., S, Lewis, E, Bleakley. (2012). Combining virtual reality and a myo-electric limb orthosis to restore active movement after stroke: a pilot study. 9th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies, 187–193. Cite Download

2011

da Silva Cameirão, M., Bermúdez I Badia, S., Duarte, E., & Verschure, P. F. M. J. (2011). Virtual reality based rehabilitation speeds up functional recovery of the upper extremities after stroke: a randomized controlled pilot study in the acute phase of stroke using the rehabilitation gaming system. Restorative Neurology and Neuroscience, 29(5), 287–298. https://doi.org/10.3233/RNN-2011-0599 Cite Download
Bermudez i Badia, S., Samaha, H., Morgade, A. G., & Verschure, P. F. M. J. (2011). Exploring the synergies of a hybrid BCI - VR neurorehabilitation system. 2011 International Conference on Virtual Rehabilitation (ICVR), 1–8. https://doi.org/10.1109/ICVR.2011.5971813 Cite Download
Guger, C., Gener, T., Pennartz, C. M., Brotons-Mas, J. R., Edlinger, G., i Badia, S. B., Verschure, P., Schaffelhofer, S., & Sanchez-Vives, M. V. (2011). Real-time position reconstruction with hippocampal place cells. Frontiers in Neuroscience, 5. Cite Download
López, L., Vouloutsi, V., Escuredo Chimeno, A., Marcos, E., Bermúdez i Badia, S., Mathews, Z., & F.M.J. Verschure, P. (2011). Moth-Like Chemo-Source Localization and Classification on an Indoor Autonomous Robot. In On Biomimetics. Dr. Lilyana Pramatarova (Ed.), InTech. Cite Download
Ballester, B. R., Bermúdez i Badia, S., & Verschure, P. F. (2011). The effect of social gaming in virtual reality based rehabilitation of stroke patients. ICVR 2011, Zurich, Switzerland, 7, 8. Cite Download
Prochnow, D., Badia, S., Schmidt, J., Duff, A., Brunheim, S., Kleiser, R., Seitz, R., & Verschure, P. (2011). Rehabilitation gaming system—neural correlates of visuomotor transformations in actual and imagined target catching. Neurosci Abstracts, 815. Cite
Ziyatdinova, A., Blanco Calvo, J. M., Lechón, M., Bermúdez i Badia, S., F. M. J. Verschure, P., Marco, S., & Perera, A. (2011). Odour mapping under strong backgrounds with a metal oxide sensor array. AIP Conf. Proc, 1362, 232–233. Cite Download

2010

Cameirão, M. S., Badia, S. B. I., Oller, E. D., & Verschure, P. F. M. J. (2010). Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: methodology, design, psychometrics, usability and validation. Journal of Neuroengineering and Rehabilitation, 7, 48. https://doi.org/10.1186/1743-0003-7-48 Cite Download
Calvo, J. M. B., Bermudez i Badia, S., Simó, H. T., & Verschure, P. F. (2010). The real-world localization and classification of multiple odours using a biologically based neurorobotics approach. Neural Networks (IJCNN), The 2010 International Joint Conference On, 1–7. Cite Download
i Badia, S. B., Bernardet, U., & Verschure, P. F. (2010). Non-Linear Neuronal Responses as an Emergent Property of Afferent Networks: A Case Study of the Locust Lobula Giant Movement Detector. PLoS Computational Biology, 6(3), e1000701. Cite
Lechon, M., Martinez, D., Verschure, P. F., & Bermudez i Badia, S. (2010). The role of neural synchrony and rate in high-dimensional input systems. The Antennal Lobe: a case study. Neural Networks (IJCNN), The 2010 International Joint Conference On, 1–5. Cite Download
Bernardet, U., i Badia, S. B., Duff, A., Inderbitzin, M., Le Groux, S., Manzolli, J., Mathews, Z., Mura, A., Väljamäe, A., & Verschure, P. F. (2010). The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation. In The Engineering of Mixed Reality Systems (pp. 357–379). Springer London. Cite Download
Mathews, Z., Verschure, P. F., & Bermudez i Badia, S. (2010). An insect-based method for learning landmark reliability using expectation reinforcement in dynamic environments. Robotics and Automation (ICRA), 2010 IEEE International Conference On, 3805–3812. Cite Download
Mathews, Z., Bermúdez i Badia, S., & Verschure, P. (2010). Action-Planning and Execution from Multimodal Cues: An Integrated Cognitive Model for Artificial Autonomous Systems. Intelligent Systems: From Theory to Practice, 479–497. Cite Download

2009

Cameirão, M. S., Bermúdez, I. B. S., Duarte Oller, E., & Verschure, P. F. (2009). The rehabilitation gaming system: a review. Stud Health Technol Inform, 145, 65–83. Cite Download
Badia, S., Valjamae, A., Manzi, F., Bernardet, U., Mura, A., Manzolli, J., & Verschure, P. (2009). The effects of explicit and implicit interaction on user experiences in a mixed reality installation: The synthetic oracle. Presence, 18(4), 277–285. Cite Download
i Badia, S. B., & Verschure, P. F. (2009). Learning from the Moth: A Comparative Study of Robot-Based Odor Source Localization Strategies. 13th International Symposium on Olfaction and Electronic Nose. Cite Download
Mathews, Z., Lechón, M., Calvo, J. M. B., Dhir, A., Duff, A., Bermudez i Badia, S., & Verschure, P. F. (2009). Insect-like mapless navigation based on head direction cells and contextual learning using chemo-visual sensors. Intelligent Robots and Systems, 2009. IROS 2009. IEEE/RSJ International Conference On, 2243–2250. Cite Download

2008

Cameirão, M. S., Bermudez i Badia, S., Oller, E. D., & Verschure, P. F. (2008). Using a multi-task adaptive VR system for upper limb rehabilitation in the acute phase of stroke. Virtual Rehabilitation, 2008, 2–7. Cite Download
Cameirão, M. S., Bermúdez, S., & Verschure, P. (2008). Virtual reality based upper extremity rehabilitation following stroke: A review. Journal of CyberTherapy & Rehabilitation, 1(1), 63–74. Cite Download
Mathews, Z., Badia, S., & Verschure, P. (2008). Intelligent motor decision: From selective attention to a bayesian world model. Intelligent Systems, 2008. IS’08. 4th International IEEE Conference, 1, 4–8. Cite Download
i Badia, S. B., & Verschure, P. F. (2008). Humanitarian demining using an insect based chemical unmanned aerial vehicle. Humanitarian Demining. Cite Download
Bernardet, U., Bermúdez i Badia, S., & Verschure, P. F. (2008). A model for the neuronal substrate of dead reckoning and memory in arthropods: a comparative computational and behavioral study. Theory in Biosciences, 127(2), 163–175. Cite Download
Cameirão, M. S., i Badia, S. B., Oller, E. D., & Verschure, P. F. (2008). Stroke rehabilitation using the Rehabilitation Gaming System (RGS): initial re-sults of a clinical study. Ann Rev CyberTher Telemed, 6, 146–51. Cite Download
Mura, A., Rezazadeh, B., Duff, A., Manzolli, J., Le Groux, S., Mathews, Z., Bernardet, U., Wierenga, S., Bermudez, S., & Verschure, P. (2008). re (PER) curso: an interactive mixed reality chronicle. ACM SIGGRAPH 2008 Talks, 18. Cite Download

2007

Mathews, Z., Badia, S. B. i, & Verschure, P. F. M. J. (2007, October 25). Are You There? Active Attention for Person Tracking in Mixed Reality Environments. The 10th Annual International Workshop on Presence. Cite Download
Mathews, Z., Badia, S. B. i, & Verschure, P. F. M. J. (2007, April 10). A Novel Brain-Based Approach for Multi-Modal Multi-Target Tracking in a Mixed Reality Space. Proceedings of 4th INTUITION International Conference and Workshop on Virtual Reality. Cite Download
Bernardet, U., i Badia, S. B., & Verschure, P. (2007). The experience induction machine and its role in the research on presence. The 10th Annual International Workshop on Presence, October 25, 27. Cite Download
Cameirão, M. S., i Badia, S. B., Mayank, K., Guger, C., & Verschure, P. (2007). Physiological responses during performance within a virtual scenario for the rehabilitation of motor deficits. PRESENCE 2007. Cite Download
Zimmerli, L., Duff, A., Mura, A., Eng, K., i Badia, S. B., Bernadet, U., Mathews, Z., & Verschure, P. (2007). Communication and interaction in the persistent mixed reality environment p-club. The Enhancement of Multilingual Communication and Learning through Technology. Cite
Badia, S., Bernardet, U., Guanella, A., Pyk, P., & Verschure, P. (2007). A biologically based chemo-sensing uav for humanitarian demining. International Journal of Advanced Robotic Systems, 4(2), 187–198. Cite Download
Cameirão, M., Bermúdez i Badia, S., Zimmerli, L., & Verschure, P. (2007). The Rehabilitation Gaming System: a Virtual Reality Based System for the Evaluation and Rehabilitation of Motor Deficits. Virtual Rehabilitation 2007; Sep; Lido, Venice, Italy, 29–33. Cite Download
Mathews, Z., i Badia, S. B., Bernardet, U., & Verschure, P. F. (2007). Data Fusion, Confidence Assessment and Intelligent Sensor Recruitment in Multimodal Tracking. IbPRIA 2007. Cite Download
Cameirão, M., Badia, S., Zimmerli, L., Oller, E. D., & Verschure, P. (2007). A Virtual Reality System for Motor and Cognitive Neurorehabilitation. Challenges for Assistive Technology, 393–397. Cite Download
Bermudez i Badia, S., Pyk, P., & Verschure, P. F. (2007). A fly-locust based neuronal control system applied to an unmanned aerial vehicle: the invertebrate neuronal principles for course stabilization, altitude control and collision avoidance. The International Journal of Robotics Research, 26(7), 759. Cite Download

2006

Pyk, P., Bermúdez i Badia, S., Bernardet, U., Knüsel, P., Carlsson, M., Gu, J., Chanie, E., Hansson, B. S., Pearce, T. C., & J. Verschure, P. F. (2006). An artificial moth: Chemical source localization using a robot based neuronal model of moth optomotor anemotactic search. Autonomous Robots, 20(3), 197–213. Cite Download

2005

Bermudez i Badia, S., Pyk, P., & Verschure, P. F. (2005). A biologically based flight control system for a blimp-based UAV. Robotics and Automation, 2005. ICRA 2005. Proceedings of the 2005 IEEE International Conference On, 3053–3059. Cite Download

2004

Bermudez i Badia, S., & Verschure, P. F. (2004). A collision avoidance model based on the Lobula giant movement detector (LGMD) neuron of the locust. Neural Networks, 2004. Proceedings. 2004 IEEE International Joint Conference On, 3, 1757–1761. Cite Download
Pearce, T., Chong, K., Verschure, P., Bermudez i Badia, S., Carlsson, M., Chanie, E., & Hansson, B. (2004). Chemotactic search in complex environments. Electronic Noses & Sensors for the Detection of Explosives, 181–207. Cite